MAPS
VENICE (ET)
"That's the dog's gonads." - Steveo
"Venice se parece mucho al cielo del marketgarden. me tinka este mapa Venice la va a llevar en los cachetes rosaitos del Gordo gay." - ViRuX ???
Release Date: February 29, 2004
Size: 20.5MB
Type: Campaign, Stopwatch
Download: venice.zip
Download Mirrors: pcgamemods.com
Description: The Allies have gained intelligence that an important transaction will be occuring between the Germans and Italians in Venice this morning.
By sending in a small tactical force, the allies hope to disrupt the transaction and hopefully escape with the goods.
Screenshots:
MP_FORUM (ET)
"If i was Micheal Jackson I would have bought this by now." - Pappadee
Release Date: currently in Beta release
Size: 7.8MB
Type: Campaign, Stopwatch
Download Mirrors: pcgamemods.com
RtCWFiles.com
Description: The map itself is set in a huge Axis compound / town / research
laboratory. The Allies have over-run it, and captured vitally important Axis secret
documents. Axis must make a bold attack to quickly recapture them and transmit them at
either their mobile headquarters or the radio room (located in the water testing facility)
before the Allies get reinforcements and secure the area.
Note that the Axis can transmit at EITHER of the two locations - so Allies will have
a tough job defending.
Commentary:
This huge level is a result of many people's efforts from the www.rtcw.co.uk
mapping forums. People could submit their works (while conforming to some 'simple' rules) which
were then combined into the final map.
I contributed a section to this collaboration themed in the wolf x-lab style. There aren't
many multiplayer x-lab maps out there so it could be a treat if you liked the x-lab levels
in the RtCW singleplayer campaign. The ET version had to be simplified a bit from my initial
vision. The texture and model resources in ET are severely lacking when it comes to the x-lab theme.
Movies: none
Screenshots: These are screenshots of my x-lab contribution. They are from my initial design, so they
differ a bit from what you'll see in the ET version. Check out
this thread
for more screenshots of the other sections.
MP_OFFICE (RtCW)
"It is an unusual hybrid of circa 1944 combat and modern urban warfare. In short....I like it!" - shAdow, playtester
Release Date: June 01, 2003
Size: 14MB
Type: Multiplayer, Objective and Stopwatch
Download: mp_office.zip
Mirrors: FilePlanet1
FilePlanet2
RtCWFiles.com
Reviews:
Description: The Axis have subdued the employees and forced them to work unholy
hours. The Allies must infiltrate the server room to retrieve the passcodes to the
employee holding tubes. Only then can they destroy the generator in the passcode
protected sector.
Commentary:
This map was my attempt at re-creating my office building for some fun with co-workers.
It turned into a small, frantic map that allows for some exciting fire fights. With many
maps recently released being targeted for the 16x16 servers, this map plays nicely with
even a 3-on-3. Play begins in the 2 floors of office space but quickly moves into the
(imagined) Axis basement.
Movies: trailer.avi (5MB)
- This is a short comparison between the actual building and the map. (needs DivX 5.0.5)
Screenshots: